2 min read

New Covenant

Militia ranks, professions, and Triumvirate
"To the land that I will show you; and I will make of you a great nation, and I will bless you and make your name great, and you will be a blessing."
Photo by Brett Jordan / Unsplash

Militia Ranks

All militia ranks in New Covenant are based on Biblical terms.

All men aged 13-18 must serve as enlisted members of the militia.

At 18, enlisted men can apply to the militia as their chosen profession, at which time they become Messengers.

If no profession in the colony accepts an applicant at age 18, they can apply one more time at 20. If they are still not selected, that man must remain enlisted in the militia for the rest of his life, making very little pay.

Officer

Grand General
One of the Triumvirate, holds ultimate command and judicial authority.

Bishop
Chairs the Militia Council for a regiment or sector, shapes broader strategy. Advises the Grand General on all militia matters.

Overseer
Coordinates several companies including training, logistics, quarters, and regional security.

Captain
Commands a company in both garrison and combat.

Shephard
Oversees company discipline, welfare, and training.

Messenger
Carries out orders and scouts ahead in patrols, leading Watchmen.

Enlisted

Watchman
Senior enlisted at company/platoon level.

Guardian
Veteran enlisted, squad-level leader or trainer.

Legionary
Full-fledged militiaman, newly assigned to garrison or patrol.

Acolyte
Graduate of basic, in advanced specialty training.

Catechumen
Basic-training recruit.


Professions

Careers in New Covenant are split into formal Professions. Each profession is a guild chaired by elected senior members within that profession. At 18 (or 20), men apply to work in their professions. They may apply to as many as they wish during the two possible application windows.

Major Professions include

Militia Officer

  • Oversees enlisted militiamen

Clergy

  • Works for the church
  • Act as judge and jury
  • Scribes
  • Family trackers
    • Oversee betrothal
    • Prevent inbreeding

Farmer

Rancher

Contractor

  • Draws up contracts

Printer

Shopkeeper

Blacksmith

Banker

Apothecary

  • Creates medication

Builder

Logger

Fisherman

Miller

Beekeeper

Carpenter

Cobbler

Seamster

Butcher

Cartman

Miner

Surveyor

Physician

Jailor

Baker

Candlemaker

Mason

Miscellaneous Craftsman


Triumvirate

The Triumvirate are the three most powerful men in the colony.

Grand General

  • Hereditary title through the Moore line.
  • Oversees the entire militia

High Preacher

  • Chosen by a vote within the clergy
  • Oversees the entire church

Executive Governor

  • Chosen by a general election of all eligible voters: men who have completed militia basic training
  • Oversees the administration within the colony.